CHALLENGE 1:SCAVENGER HUNT
SCAVENGER HUNT
CHALLENGE I
CHALLENGE I
Search the Internet and
supply the following facts and information
. Write your answers in the table below.
. Write your answers in the table below.
NUGGETS
|
ANSWER
|
LOCATION
|
VALUE: Sources / Author /
Date Published / Sponsor / Copyright
|
Search Engine
|
Search Technique
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||
1. Sometime in 1991, a
chief scientist at the NIIT, named, started an experiment hole in a wall.
|
Sugata Mitra
|
India
|
from a Businessweek
Online Daily Briefing,
March 2, 2000.
Edited by Paul Judge
|
Google
|
Phrase Searching
|
||
2. What does NIIT stands
for?
|
|
India
|
The free dictionary
|
google
|
Phrase Searching
|
||
3. It was implemented at
a slum area in New Delhi.
|
General Morbidity
Prevalence in the Delhi Slums
|
India
|
P Marimuthu, M Hemanta
Meitei, and BBL Sharma
|
Google
|
Phrase searching
|
||
4. His team carved a hole
in the wall that separated NIIT campuses from slum areas. Why did they
carve hole in the wall?
|
Dr. Mitra's team
carved a "hole in the wall" that separated the NIIT premises from
the adjoining slum in Kalkaji, New Delhi.Through this hole, a freely
accessible computer was put up for use.This computer proved to be an instant
hit among the slum dwellers, especially the children.With no
prior experience, the children learnt to use the computer on their own.
|
India
|
Hole-in-the-Wall
Education
|
Google
|
Boolean logic
|
||
5. What was the
significant finding of the experiment?
|
The acquisition of basic
computing skills by any set of children can be achieved through incidental
learning provided the learners are given access to a suitable computing
facility, with entertaining and motivating content and some minimal (human)
guidance.
|
India
|
Hole-in-the-wall
education
|
Google
|
Boolean logic
|
||
6. What could be the
implications of this finding to existing teaching practices especially those
that are related with the use of ICT in learning?
|
The acquisition of basic
computing skills by any set of children can be achieved through incidental
learning provided the learners are given access to a suitable computing
facility, with entertaining and motivating content and some minimal (human)
guidance.
|
India
|
Hole-in-the-wall
|
Google
|
Boolean Logic
|
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